Curt Olson writes:

>In driving simulation we have the 3d model of the world, but we also
>have something called a 'logical road network.'  You don't see the
>logical road network visually, but it allows the autonomous traffic to
>have reasonable behavior and it allows the system to do things like
>calculate your distance from the lane center.

>Perhaps for ATC and AI aircraft on the ground it would make sense to
>create a logical taxiway network (and perhaps a logical airway network
>too.)

Yes, that's basically what I'm planning to do.  I keep forgetting you're a driving sim 
guy 
and probably have some very relevant expertise here.  What co-ordinate systems are 
you using?  At airport level lat/lon spherical co-ordinates are really overkill for 
whats 
basically a planar problem.  I was considering assuming that for a limited area (a few 
miles each way) one could assume that lines of lat and lon were straight and parallel, 
and possibly map the lat/lon to x/y depending on latitude to get the x and y axis 
subdivisions equal.  This would be a lot cheaper that doing proper spherical -> planar 
projection.  The logical network would be defined in terms of these x,y and the 
airplanes lat/lon quickly and cheaply converted.  Comments?

Cheers - Dave

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