On Sunday 03 March 2002 04:56 am, you wrote: > Danie Heath wrote: > > I finally got the sim running. Here's my first impressions > > > > > > > > * Ground texturing excellent, except taxiways and ramps > > We are aware of that. But nobody had been able to create new ones ;-) > > > * I've only seen the default aircraft, but I will start development > > of hi-res aircraft as of now. > > That's a good thing. One thing to consider is the number of polygons, > which we think shouldn't bee too high because of the hardware we want it > to run on.
Also, there is currently a bug in the model loader that is preventing the default model from being smoothed. > > > * Aircraft handling not too bad. > > We're (they are) working on it. > > > * Gauges of quite high quality > > > > Flightgear is not up to top standard yet, but from what I've seen and > > heard, I'm incredibly impressed. I'm glad to have joined you guys, and > > Good to see some new developers joining lately. > Welcome. > > > looking forward to some nice developments. As a fan of anti-Microsoft > > bans, I can't wait to screw Bill Gates and his company with this amazing > > piece of software. > > Hmmm. I haven't heard that 'tude in a while either. FWIW Danie, we have our share of developers who are windows guys. Anyway, looking forward to your contibutions. TTYL John _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
