Curt wrote: > > Perhaps we need to do a separate pass for rendering the 3d model and > > change the near clip plane just for that portion of the rendering.
Yes. That should be easy to do. BoB does it as well, they even have 3 or 4 different parts of the geometry that they render with 3 or 4 different "near" values. Bye bye, Wolfram. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
