Andy Ross writes: > David Megginson wrote: > > Curtis L. Olson wrote: > > > For internal views, a heading and pitch offset to the view makes > > > sense. > > > > And roll, for that matter -- I don't see any good reason to leave out > > one degree of freedom. Think of a tail-gunner view in a bomber for > > one example of where we might want a roll offset. > > Or a full-on 3D version of your jitter code, where the pilot's head > tilts to the side due to sudden side forces. :) > > This is actually something I want to try once the cockpit stuff > stabilizes. The ability to bounce the viewpoint around (in > turbulence, on touchdown) just too cool. In a 3D cockpit, you can > actually watch the aircraft twist around you during yaw oscillations. > The pilots head could lag changes in the aircraft orientation a little > bit...
Trying to make all our users puke, huh? :-) Our eyes / brain has a certian amount of image stabalization so we can't just bounce the view around as much as if the pilot had a camera bolted to his head. Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities [EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
