Andy Ross writes:
> David Megginson wrote:
>  > Curtis L. Olson wrote:
>  > > For internal views, a heading and pitch offset to the view makes
>  > > sense.
>  >
>  > And roll, for that matter -- I don't see any good reason to leave out
>  > one degree of freedom.  Think of a tail-gunner view in a bomber for
>  > one example of where we might want a roll offset.
> 
> Or a full-on 3D version of your jitter code, where the pilot's head
> tilts to the side due to sudden side forces. :)
> 
> This is actually something I want to try once the cockpit stuff
> stabilizes.  The ability to bounce the viewpoint around (in
> turbulence, on touchdown) just too cool.  In a 3D cockpit, you can
> actually watch the aircraft twist around you during yaw oscillations.
> The pilots head could lag changes in the aircraft orientation a little
> bit...

Trying to make all our users puke, huh? :-)

Our eyes / brain has a certian amount of image stabalization so we
can't just bounce the view around as much as if the pilot had a camera
bolted to his head.

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
Twin Cities    [EMAIL PROTECTED]                  [EMAIL PROTECTED]
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

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