Alex Perry writes: > You can see far too much out of the two rear windows (the slanting ones). > This is partly because the tail of the aircraft should intrude more, and > partly because the slope of the windows encourages dirt accumulation and > atmospheric degradation of the plastic.
That's an interesting problem. I had originally made windows with some dirt and a good alpha value, but the alpha didn't survive the Blender->AC3D export->plib import cycle, so we ended up with a plane with plywood over all the windows (as opposed to the current windowless aircraft). I will work on trying to resolve that problem. All the best, David -- David Megginson [EMAIL PROTECTED] _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
