Norman Vine writes:

 > >  if (mode.constrained) {
 > >    bool need_warp = false;
 > >    if (x <= 0) {
 > >      x = xsize - 2;
 > >      need_warp = true;
 > >    } else if (x >= (xsize-1)) {
 > >      x = 0;
 > 
 > !!!! should be x = 1;

Oops -- I missed this one.  It looks like I guessed Norm's intentions
wrong.

What does everyone else prefer -- should the mouse get stuck on the
window edges in constrained mode, or should it wrap around?  I have no
strong preference either way.  There are good arguments in favour of
both: with wrap-around, you still see cursor movement while you're
moving the mouse, so you get good relative feedback, and the same
amount of movement will bring it back to the center again; with the
cursor stuck at the edges, you're less likely to loose track of it.


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


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