> * Norman Vine -- Thursday 28 March 2002 17:16:
> > I could care less about those folks running FGFS in a window
> > this is a FlightSIM and the operative word is FRAMERATE
> > which any windowing system KILLS.
> 
> Huh ... forget my other (arrogant) reply. I guess you are right.
> I just didn't manage yet to make use of direct hardware access.
> That generally runs through the X-Server, which is a sort of
> stupid window mangager already. Even if I run fgfs in gamemode
> and fullscreen, that's still a window, the "root window".
> Is it possible (under Unix/Linux) to run fgfs directly from
> a console and let it access the DRI? fgfs asks for glut,
> which asks for a display ... on the X-server. OK, I admit,
> it's me who doesn't know much about all that.   ;-)

Hrmph.  If I run FGFS as the only app, without window manager, everything
else in the system stopped except the X server itself, with both the server
and the app running as root (so that this non-DRI system can avoid context
switches), I gain less than 10% framerate compared to having a fully-up
posix environment with all the bell-and-whistle services running in the
background, a window manager, various other windows providing diagnostics
about the running simulation, and similar.  I can burn 10% framerate trivially
by switching between the instrument panel choices, or looking at two runways
at the same time.

If you're using a kernel with inferior context switching, or a GUI
that integrates the window manager, desktop manager, display manager and
widget kit all into one huge system interface, then I pity you ... 8-)


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