Andy Ross writes: >David Megginson wrote: > > Julian Foad writes: > > > However, I think it would be a good idea to change the default to > > > "false" because this "squared" feature is not "the Right Thing" for > > > a general input axis. It is, like a "dead band", an arbitrary > > > work-around for normally-centred, low-resolution joystick axes, > > > that some people want and others don't. It is a useful feature to > > > have available, but only when the user asks for it. > > > > The thing is that the default bindings have to be for something. If > > you're rebinding anyway, then changing the 'squared' feature isn't a > > lot of extra work. I find that the squared feature makes an enormous > > difference in usability for regular joysticks on the aileron, > > elevator, and rudder axes, enough that it justifies violating the rule > > of least surprise. What does everyone else > >I think it makes more sense to leave the more intuitive linear mapping >as default and flag the squared axes as "special" than the reverse.
FWIW Everytime the subject has come up before the linear mapping was deemed the most appropriate. To bad there isn't a way to search the historical archives as there was a fair amount of 'good' discussion each time Cheers Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
