Jim Wilson writes:

 > > Sure we do (but implicitly; see below).  That's the whole point of a
 > > scene graph -- objects draw themselves into their own coordinate
 > > system, and their "containers", being higher up in the scene graph,
 > > set up the modeling transformation appropriately.
 > > 
 > Yes this is true, but models move within the scene, and the panel
 > needs to be located at a given xyz in relation to the model not the
 > scene.  Of course it could be oriented in the scene as it is now,
 > but it really ought to be placed in the model, hence the suggestion
 > that the orientation data come from the FGModel class.

I think what Andy's suggesting is that the panel be part of the
model's scene graph.


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


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