[EMAIL PROTECTED] writes:
> I've been meeting with increasing frustration trying to complete my
> C-208 model for *both* FGFS and FS2002.
> I decided to have a go at it in 3DS Max 3 since I have a few friends
> to help me with it (and Blender just scares me 8-{). Although I
> must point out that I'm a total beginner at modelling so that may
> have implications!!!
>
> I tried to export a simple model to VRML but that seemed to lose
> some of the model and I was beck to square one.
> Does anyone know what would be the best format to export the Max
> model to use it in FlightGear since I can't go directly to AC3D?
FlightGear should be able to load .3ds and .ase model formats (and any
other format supported by plib.) David Megginson has actually built a
couple models for flightgear and he did a final conversion to ac3d.
I'm guessing that must have been because there were issues with the
plib 3ds/ase loaders???? David can probably answer that better than I
can.
> Does it have to go into PPE to name the objects or will it use the
> 3DS assigned object names?
It *should* use 3ds assigned names, but again, I've never tried this
myself.
Regards,
Curt.
--
Curtis Olson IVLab / HumanFIRST Program FlightGear Project
Twin Cities [EMAIL PROTECTED] [EMAIL PROTECTED]
Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org
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