Try: a) export ASE or 3DS from 3DS Max 3 into flightgear (maybe look at it in PPE, if it looks good in that, it should look good in FlightGear as well).
b) export 3DS from 3DS Max 3 and use the newest gmax (version 1.1), that should IIRC be able to read that. >Thanks in advance, > >Matt. > Bye bye, Wolfram. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
