Try:

a) export ASE or 3DS from 3DS Max 3 into flightgear (maybe look at it
in PPE, if it looks good in that, it should look good in FlightGear as
well).

b)  export 3DS from 3DS Max 3 and use the newest gmax (version 1.1),
that should IIRC be able to read that. 

>Thanks in advance,
>
>Matt.
>

Bye bye,
Wolfram.

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