Andy Ross writes: > OK, if anyone wants to try it before I get home, the following 5-line > patch adds support for a settable "castering" attribute for gear > objects. Apply it to the YASim directory, and then replace the tail > wheel definition in dc3.xml with this: > > <!-- Tail wheel; has castering selectable by a wheel lock --> > <gear x="-17.3" y="0" z="-1.5" compression="0.2"> > <control-input axis="/controls/tailwheel-castering" control="CASTERING"/> > </gear> > > Then bind a key to toggle it, and we're set. Hopefully I haven't > broken anything. I'll test it this evening.
That sounds like an excellent start. One peculiar property of the DC-3 tailwheel I read about is that it can be locked only when aligned with the longitudinal axis of the plane. If you activate the lock when the tailwheel is turned, it will not engage until the wheel passes through the longitudinal axis, at which point it will snap on. That way, there's no risk of locking the wheel at an oblique angle, but you can engage the lock early while turning onto the runway. If that's too fancy, we could just have the lock instantly snap the wheel to position for now. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
