* David Megginson -- Wednesday 29 May 2002 20:18: > The problem is that the new airport objects (with lighting) don't > always fit exactly into the old holes. When I build new scenery from > scratch, I don't see any holes around the airports.
But if it's just a matter of rebuilding the scenery for the "new airport objects", then I wonder why the scenery in the base package doesn't support these already? Isn't this a kind of reference scenery? Or is the "new airport objects"-handling still experimental and liable to changes, so that it isn't worth to bother now. The white holes around airports are not really a cool feature to be announced for the next fgfs release. ;-) m. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
