Melchior FRANZ writes:
> That was me. And I'm still playing with it. I just hadn't much time
> recently, but I'll continue as soon as possible. What has also slowed
> me down a bit is, that valgrind wasn't able to debug threaded programs up
> to 20020329 and I always had to compile two fgfs versions. Quite
> annoying. Then threading was added but didn't compile on SuSE 7.1.
> I bothered the author and he finally provided a solution yesterday.  :-)
> (-> see next release after 20020602.)
> 
> Yes, there are thousands of less interesting messages for different
> libs, but they can be hidden with only 9 suppression rules. (I can send
> you my suppression file and my debug script, that sets up valgrind
> and gdb parameters reasonably.)

Melchior,

If you send the debugt script to me, perhaps I can find a place in cvs
for it.

Regards,

Curt.


>    But when I ended my first valgrind sessions, everything went through
> without messages until the end of the initialization code, with
> just one exception: a bug in the sky code, that was too hard to
> debug then (it was triggered somewhere deep in the ssg tree).
> Recently there were some new bugs added that I didn't track down
> yet. But in the long run I want to have all these bugs fixed.  :-)
> 
> 
> 
> > and (on my machine) wants to link against the NVidia libGL.so,
> > which isn't supported* by valgrind.
> 
> That's bad.   :-(
> 
> m.
> 
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-- 
Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
Twin Cities    [EMAIL PROTECTED]                  [EMAIL PROTECTED]
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

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