On Saturday 19 October 2002 8:52 pm, Andy Ross wrote: > John Check wrote: > > Is this last line correct? > > Uh, no. :) > > Sorry. I don't compile on a windows box, so that part of the change > was blind.
windows box? I don't like the way they look. Shutters are okay, but windowboxes.. not my thing. > > Obviously, the actual names of the symbols used isn't important. You > could just as easily use "GL" or "fg", or "fgfsgl" or whatnot so long > as it's consistent and doesn't collide with the existing OpenGL > names. Right. > > But the patch should have applied cleanly -- it just would have failed > during compilation. Or is that what you meant? > It wouldn't apply. I was getting 4 failed hunks. I should have saved the .rej file. It might have been because I saved the email and trimmed off the headers and the list sig. > Andy _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
