Michael Selig <[EMAIL PROTECTED]> said:

> * The base package is about 100MB.  Over a cable modem, this is not a
>    problem.  Over a phone modem, it is a nighttime chore.  I have not
>    heard complaints from those downloading overnight, or from those who
>    get it in a "flash" over a cable modem.

It's 32 ~ 37 mb depending on if you grab the bzip2 or gzip.  By today's
standard that isn't gigantic.  But a lot of by "today's standard" projects out
there are making it tough for modem users.

> It's a flight simulator and I think people who download it are
> expecting to have aircraft to fly immediately---several to choose
> from.  To download things separately is going to be a hassle.  Until
> people really start complaining, I'd say take a "wait and see
> attitude".  Let's not throw the baby out w/ the bath water.

Good point, although I think there has been concern expressed.  Just because
we split some of the models out into a different files doesn't mean we're
throwing them out.  The idea would be to split up the base package into
smaller chunks, not necessarily a lot of files.  We could just have a second
file that had "more aircraft".  Or a couple files with groups of similar
aircraft.  And we could still offer a file with everything in it.
 
> If space becomes an issue, I think there are bigger fish to fry, like
> the SkyClouds dir(?).

That does seem large for what it is.  Almost all of the size is in three
files: field37.cld, field56.cld, and valley.cld.  The names seem to indicate
scenery, not cloud data?

Best,

Jim


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