Curtis L. Olson writes:

 > David Megginson writes:
 > > Well, let's start cleaning them up.  I don't think we're too far off,
 > > and with Andy's patch to make hotspots visible, it should be easy to
 > > debug the mouse problems and to add new hotspots for 3D instruments.
 > 
 > That sounds great.  I think our support for fully operation 3d
 > cockpits is really cool and definitely worth showing off up front.
 > (But like you say, with a few minor clean ups first.)

I'd like to use the 172P rather than the 172R as our default, once
it's ready.  The model is much better, though it's still missing a
couple of 3D items in the cockpit.  The dimensions are more realistic,
etc. etc.  It even has an animated trim:

  fgfs --aircraft=c172p-3d


All the best,


David

-- 
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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