David,
David Megginson writes:
> Michael Basler writes:
>
> > Wouldn't we require to have at least one airport (KFSO?) rendered with
> > reasonable 3D objects etc. (buildings, trees, taxi ways,
> gates...) at least
> > as a proof of concept we can do it?
>
> That's not a bad idea. Everything is in place for it, including
> animated windsocks.
>
> Can anyone get me some good, high-res photos of the tower and the most
> prominent terminal buildings and hangars at KSFO? I couldn't find
> much on the Web when I went looking a while back.
We also might look into what's already been done for FS2002 (or below). Even
if we can't get actual developers of (PD) add-on Scenery on board for
FlightGear, we might profit from their knowledge. I am pretty sure, there
are several developers of (free) add-ons with terminal maps and, maybe, even
bitmaps ready to use, which they *perhaps* might share with us. For
instance, there are quite detailed airports maps of gates available for a
tool called AFCAD (adding gates for AI planes - personally I never used it
myself, though).
Not sure if this approach will work, but might be worth a try. If you think
it's reasonable, I might check what's available for FS2002 from a few sites
I know and give you a digest.
Rgeards, Michael
--
Michael Basler, Jena, Germany
[EMAIL PROTECTED]
http://www.geocities.com/pmb.geo/
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