I am asking this question from the standpoint of the benefits of a dual-processor computer in running FlightGear. Enabling threading will yield more stable frame rates, but how much work can be offloaded onto the second processor? Is it save to guess that if I were to move all non-display processing to its own processor that I wouldn't see much, if any, improvement in frame rate? That being said, What would it take to squeeze the last bit of FPS out of FlightGear?
Just some idle thoughts,
Jonathan Polley
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