Jim Wilson writes: > Yes, that is new. Obviously it makes a huge difference. Ac3d is > no doubt the best way to make ac3d files at this point. Blender is > open source, which is a major plus. But what we really need to > make the modeling take off is a open source tool that is easy to > use and fully supported by plib.
I think that best path to that will be to fix plib's broken VRML1 support (it doesn't currently work with textured objects). Almost every 3D editor can export VRML1, so a good VRML1 loader will give modellers a lot of choice. Of course, we'd still have to wait for the next plib release before switching our model format over. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
