Frederic Bouvier wrote:
Erik Hofman wrote:

Curtis L. Olson wrote:

I'm getting a seg fault on exit these days somewhere in ~SGTexture.  I
haven't investigated further than that ... anyone have any ideas?

I am not seeing this. Could it be the result of a stale object file?


I am seeing the same problem with MSVC and we need to apply the patch
below to fix it. Otherwise, there is a double deletion of the same
memory, in the destructor.

Good catch! It's in CVS.

Erik


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