Norman Vine writes:
> I agree having many FDM's and many Aircraft is one of FGFS's
> cooler points, but...., IMO there is no reason these all need be in 
> the 'core' package, esp when just staying current with the core 
> package gets in the way of code development.

I think at some point (maybe sooner rather than later?) we need to do
some tweaking to the aircraft directly layout so it is possible to:

  a) make everything related to a particular plane be contained in a
     single, dedicated directory tree.

  b) allow these "aircraft" to be grouped and arranged in various
     subdirectories (the system would do a recursive search for
     aircraft or something like that.)

This would allow any aircraft to be distributed as a single .zip or
.tgz or .tar.gz or whatever.  Installation of an aircraft would be
simply extracting the archive into the appropriate folder inside the
aircraft folder (at the end user's discretion.)  Removal of an
aircraft would simply be to delete the subdirectory.  I think most end
users could handle this arrangement ... they seem to be able to do
similar things for other simulators.

Then we could maintain a "core" set of aicraft in the official
repository, and beyond that, aircraft developers would be responsible
for maintaining and distibuting their own designs.  (We could perhaps
do something like making a separate area on the ftp server to
facilitate the storage and distribution of add on aircraft ... because
we are *not* trying to make things more difficult for the aircraft
designers as a side effect.)

Regards,

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
Twin Cities    curt 'at' me.umn.edu             curt 'at' flightgear.org
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

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