On Thu, 4 Sep 2003, Curtis L. Olson wrote: > Probably worth some screen shots, but it looks nicer when everything > is moving. One thing I should warn people of, with these new tiles, I > kind of screwed up the road/river flattening. I came up with a tweak > to make that look *much* nicer ... crunching data again tonight.
Is that in CVS now? (and does it require a tgvpf re-run for the roads, or just a rebuild of the tiles?) > I also added support for displaced thresholds in genapts, so I need to > go through and recrunch those as well. Hopefully Erik can whip up > some appropriate textures for us. Ooooh, nice - looks like my system is gonna be busy again :-) -- Jon Stockill [EMAIL PROTECTED] _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
