Jon Stockill writes:
> On Thu, 4 Sep 2003, Curtis L. Olson wrote:
> 
> > Probably worth some screen shots, but it looks nicer when everything
> > is moving.  One thing I should warn people of, with these new tiles, I
> > kind of screwed up the road/river flattening.  I came up with a tweak
> > to make that look *much* nicer ... crunching data again tonight.
> 
> Is that in CVS now? (and does it require a tgvpf re-run for the roads, or
> just a rebuild of the tiles?)

Nothing changed with the tgvpf tool so you just need to rebuild the
tiles.

> > I also added support for displaced thresholds in genapts, so I need to
> > go through and recrunch those as well.  Hopefully Erik can whip up
> > some appropriate textures for us.
> 
> Ooooh, nice - looks like my system is gonna be busy again :-)

Mine too ... :-)

Curt.
-- 
Curtis Olson   HumanFIRST Program               FlightGear Project
Twin Cities    curt 'at' me.umn.edu             curt 'at' flightgear.org
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

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