Paul Surgeon writes: > > Is there any documentation on the binary scenery file format and how > FlightGear/SimGear renders the terrain? > > I've searched through all the docs and have not found anything.
The scenery docs are a little skimpy but maybe this will help get you started < outdated but still essentially correct > http://www.flightgear.org/Docs/Scenery/SceneryGeneration/SceneryGeneration.html as far as the binary format goes the best doc is probabably the source SimGear / simgear / io / decode_binobj.cxx and sg_binobj.hxx It is a very straightforward binary representation of our earlier ASCII format which was *very* similar to a subset of the WaveFront .obj 3D format http://astronomy.swin.edu.au/~pbourke/geomformats/obj/ HTH Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
