Thanks, that helps a bit.

Paul

On Saturday, 8 November 2003 15:07, Norman Vine wrote:
> Paul Surgeon writes:
> > Is there any documentation on the binary scenery file format and how
> > FlightGear/SimGear renders the terrain?
> >
> > I've searched through all the docs and have not found anything.
>
> The scenery docs are a little skimpy but maybe this will help get you
> started < outdated but still essentially correct >
> http://www.flightgear.org/Docs/Scenery/SceneryGeneration/SceneryGeneration.
>html
>
> as far as the binary format goes the best doc is probabably the source
> SimGear / simgear / io / decode_binobj.cxx and  sg_binobj.hxx
> It is a very straightforward binary representation of our earlier ASCII
> format which was *very* similar to a subset of the WaveFront .obj 3D format
> http://astronomy.swin.edu.au/~pbourke/geomformats/obj/
>
> HTH
>
> Norman
>
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