> John Barrett writes:
> > Would a --no-combat option on the server be acceptable ??
> >
> > (i.e. someone can pull the trigger, but it wont do anything to the
> > multiplayer world -- they could still use you for a target, but
> you would
> > never see the ordinance)
>
> That sounds reasonable.  I would add the additional condition that
> people running with --no-combat would not even see people running with
> --combat.  I think we should keep the two worlds completely separate.


That's fine, as long as when I start up my instance of FLightGear (on my
Internet attached system) that I am my own self with no Internet connetivity
whatsoever.

Jon


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