David Megginson <[EMAIL PROTECTED]> said:

> Jim Wilson writes:
> 
>  > So then what would happen if you artificially introduced resistance at the
>  > same time (near zero velocity) in a manner similar to a partially applied
>  > parking brake?
> 
> The problem is that if the landing gear produces opposing forces or
> moments that are too great, the plane starts moving or turning in the
> opposite direction.  They have to exactly balance for the plane to
> stand still.
> 

That's what I got out of Jon's earlier post.  I don't think I'm asking the
right question (and I probably won't this time either :-)).

Can't we bring in some sort of damping factor that would just render the
aircraft stuck at very small velocities, but would still allow it to become
unstuck if a great enough force was applied?  A sort of automatic parking
break that gets applied gradually starting at 0.01 fps and slower.  The
current brake seems to do a good job of holding most aircraft still.  Rather
being something that is "realistic" I'm thinking about some arbitrary value
that would be derived through trial and error by the modeler.

My apologies for the stupid questions.  Needless to say I've just barely
scratched the surface only having really studied a specific portion of the
YASim code when playing with the p51.

Best,

Jim


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