Is there any "guide" to creating scenery models for FlightGear? What is the max recommended texture size? I'm using 128x128 pixels (without alpha channel/mask) which means 100 unique models in a single scene would use less than 5 MB of video memory.
Is each model unit equal to one meter in FG? Thanks Paul _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
