Paul Surgeon writes:
> On Wednesday, 3 December 2003 01:19, Curtis L. Olson wrote:
> > Right now we just yell at people (semi-randomly) who we think might be
> > using up too much texture RAM. :-)
> 
> I suppose the people who have 64MB video cards start yelling before the ones 
> with 128MB video cards.
> Using sound levels to guide a project is an interesting concept.

Maybe a few well placed Gee's and Haw's ... (?)

    http://www.flightgear.org/~curt/Skijoring/bike-joring.jpg
    http://www.flightgear.org/~curt/Photos/Bemidji-99/Link/curt-finish.html

You are right though, it doesn't work so good, I end up spending a lot
of time watching my dogs sniff trees and waiting for them to finish
peeing on any (and just about every) vertical edge near the trail.

Actually, my dogs might be a good metaphor for how I do software
development.  A lot of this:

    http://www.flightgear.org/~curt/Photos/Kenai/Mia/Large/snuggling.jpg

A bit of this:

    http://www.flightgear.org/~curt/Photos/Kenai/Mia/Large/Playing-3.jpg

And not enough of this:

    
http://www.flightgear.org/~curt/Photos/Kenai/Photos2/Large/kenai-pulling-head-on.jpg

But as long as I know the root passwords to the FlightGear servers I
will always feel like this:

    
http://www.flightgear.org/~curt/Photos/Kenai/Photos2/Source/kenai-deck-standing2.jpg

:-) :-) :-)

Curt.
-- 
Curtis Olson   HumanFIRST Program               FlightGear Project
Twin Cities    curt 'at' me.umn.edu             curt 'at' flightgear.org
Minnesota      http://www.flightgear.org/~curt  http://www.flightgear.org

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