Has anyone seen the video of how clouds are made and rendered in FS2004? I found it quite interesting and think it's a smart way of rendering clouds without too much of a frame rate hit. Particle systems normally consume too much video processing although they do look and behave better.
The video can be found here : http://www.microsoft.com/games/flightsimulator/downloads/video/clouds_highband.asx Paul _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
