Has anyone seen the video of how clouds are made and rendered in FS2004?

I found it quite interesting and think it's a smart way of rendering clouds 
without too much of a frame rate hit.
Particle systems normally consume too much video processing although they do 
look and behave better.

The video can be found here :
http://www.microsoft.com/games/flightsimulator/downloads/video/clouds_highband.asx

Paul


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