> > > If anyone finds it let me know, otherwise with algorithms are suitable > > > for generating a set of not to ordered 3d points? > > This is a *large* field :-) > Should find some stuff to get you started here > http://dynamo.ecn.purdue.edu/~ebertd/texture/ebert/ > > The whole package needs a complete rewrite at somepoint, but I have > not thought it worthwhile doing until we can take advantage of on card > proceedural texturing and this will require a substantial addition to PLib.
Thanks, that's actually similar to what I was considering. Chris. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel