> The main one that comes to mind is that with an engine out there is a > minimum speed you must maintain, or else the torque of the good engine will > overcome the ability of the rudder to hold heading and you end up spiraling > until you can get the nose down enough to pick up some speed. Not fun if > you don't have any altitude to trade at the moment.
How do we not work well in this case? Do you notice a specific inadequacy? > Also, speaking of FDM's. The current JSBSim C172 in cvs seems to have an > engine that can break 3000 rpm in level cruise (150-160kts). That's > clearly way too high for C172. I'm guessing from the engine rpm's that > this is an engine or prop modeling problem??? That's strange. I know it was correct at one point. I haven't done anything to that as far as I remember. We'll look into it. Jon _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
