> The main one that comes to mind is that with an engine out there is a
> minimum speed you must maintain, or else the torque of the good engine
will
> overcome the ability of the rudder to hold heading and you end up
spiraling
> until you can get the nose down enough to pick up some speed.  Not fun if
> you don't have any altitude to trade at the moment.

How do we not work well in this case? Do you notice a specific inadequacy?

> Also, speaking of FDM's.  The current JSBSim C172 in cvs seems to have an
> engine that can break 3000 rpm in level cruise (150-160kts).  That's
> clearly way too high for C172.  I'm guessing from the engine rpm's that
> this is an engine or prop modeling problem???

That's strange. I know it was correct at one point.  I haven't done anything
to that as far as I remember.  We'll look into it.

Jon


_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to