Andy Ross writes:

> Is SDL something we want to commit to?

FWIW - I don't see what this gets us but .....
since we are now agnostic as pertains to the lowlevel
OpenGL initialization routines I don't see why the choice
of OpenGL toolkit used couldn't just be an option

i.e. since all of the pertinent routines are supposedly hidden 
in the 'misnamed' fg_os.cxx file the underlying toolkit could be
a compile time option.
< this module has *nothing* to do with the OS involved 
  i.e there is no #include <windows.h> :-)  >

IMHO It would be a mistake to get rid of one dependency by
just replacing with another

Norman

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