On Sunday 29 August 2004 13:36, Matevz Jekovec wrote: > >Oops - forgot. There is a scaling anim function already in FG and objects > > can certainly be scaled based on values in the property tree, so it > > should be possible to do it with Nasal. > > Looking at ufo aircraft, there should be transparency animation > implemented as well (depends on speed in ufo object). > > > - Matevz
That's the blend function I referred to in the first posting:) LeeE _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
