David Luff wrote:

Finally, is there a way to make an operation dependent on two properties in an xml sound file? - I'd like to make a further drop in engine volume dependent on both /sim/current-view/internal AND /sim/general/headphones (or something like that) being true.

If you mean, make and audio *event* dependent on two properties then you will have to use conditions (See docs-mini/README.conditions)

If you want the pitch and/or volume changed based on two properties you can define two sections, each reacting to it's own property:



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