Mathias Froelich has also got some work underway, so we can add to the
> project schedule:
> 1) Derive a new AICarrier class (me, just did it)
> 2) Refine the carrier visually (Vivian, doing it now)
> 3) Make the decks solid.
> 4) Improve FDM gear reactions to accomodate moving "ground" (Mathias)
> 5) Improve FDM to include external forces (catapult, wire) (Mathias)
> 6) Improve carrier to include "meatball" (aka Projector Landing Sight)
> 7) Add pitching and rolling deck capability
> 8) Add wind and turbulence effects
> 9) Make island solid
> 10) Enhance carrier appearance.
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