On Donnerstag 28 Oktober 2004 15:36, David Culp wrote:
> When the aircraft gets close (say 1 mile, <300 feet) the carrier will start
> checking to see if the aircraft position is within any of the reactangles.
> This will require a lot of coordinate transformation, and it would be good
> to get the fastest algorithm possible.
> ***-> Any ideas here? <-***
Yes, the cache algorythm I described.

Put those rectangles into the scenegraph, attache ssgUserData with 
longitudinal and rotational velocity to that leafs. Use a refinde ground 
model I hope to publish soon. And you are done.



Mathias Fröhlich, email: [EMAIL PROTECTED]

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