> > project schedule:
> > 1) Derive a new AICarrier class (me, just did it)
> > 2) Refine the carrier visually (done, set to Erik for upload to cvs)
> > 3) Make the decks solid.
> > 4) Improve FDM gear reactions to accomodate moving "ground" (Mathias)
> > 5) Improve FDM to include external forces (catapult, wire) (Mathias)
> > 6) Improve carrier to include "meatball" (aka Projector Landing Sight)
> > 7) Add pitching and rolling deck capability
> > 8) Add wind and turbulence effects
> > 9) Make island solid
> > 10) Enhance carrier appearance.
I've completed a first cut at resurrecting USS Nimitz:
I think it will do for the development of arrester wires. There are some
things which need doing e.g. re-alignment of catapult tracks, but I thought
could wait awhile.
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