Dave Martin said: > You can get my updates for the c172p here: > http://www.cyfinity.com/fgfs/c172p.tar.gz > > (Back-up your existing c172p and then extract the above in your data/Aircraft > directory). > > My modified version corrects the see-thru wings and also the see-thru yokes > (by virtue of a texture 'hack') along with geometry corrections for the whole > model. > > Please refer any questions about my version to me rather than developers tho > to avoid confusion (at least until it gets a yay or nay for being in CVS) > > Thanks :-)
Wasn't this a blender model? Do we want to go the route of breaking away from the blender artists by working on the converted ac3d format files? If we don't, then we should probably have blender sources available along with the base distribution. I like ac3d a lot, but after getting gypped by the developer, I'm looking at the whole idea of developing open sourced models with a closed source tool in a much different light. Those using blender, what exactly (if anything) needs to be done to the ac file after exporting it to ac format now? Are there any unresolvable problems. I'm just wondering if using the exporter code it might be reasonable to write a loader for blender files. Dave, this work is very much appreciated, and when I get a minute after the holiday I'll take a look at it. Best, Jim _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
