On Sun, 2 Jan 2005 12:03:00 +0200, Paul wrote in message 
<[EMAIL PROTECTED]>:

> On Sunday, 2 January 2005 00:13, David Megginson wrote:
> > We can probably manage the left display.  The right display (moving
> > map with elevation shading) would be extremely difficult, but it's
> > appearing in so many planes that we'll have to bite the bullet some
> > day.
> 
> I forgot to add :
> If we manage to create a G1000 display system we automatically have a
> display  system that works in scores of other aircraft thus enabling
> us to create lots  of cool and modern aircraft "fairly" easily.
> 
> Here is an incomplete list :
> Beechcraft Bonanza A36 (intention)
> Beechcraft Baron 58 (intention)
> Cessna 182 Skylane
> Cessna 206H Stationair
> Cessna Citation Mustang
> Diamond DA40
> Diamond DA42 TwinStar
> Mooney Ovation2 GX
> Mooney Bravo GX
> 
> Also FlightGear would be the only publicly available simulator that I
> know of  that includes a G1000 cockpit.
> I know a lot of hardcore MSFS users are complaining about the lack of
> glass  cockpits and MSFS will also become a vintage simulator (out of
> the box) if  they don't do some serious work in this area.

..don't forget that the fact "there is no standard", also means we can
set it.  ;-)

> BTW : I just did a libagg test and it renders 375000 (true type font)
> glyphs  per second on my Athlon XP2000+
> So if an instrument used 1000 glyphs it would manage 375 frames/second
>  excluding any other overheads like creating and destroying textures,
>  OpenGL 
> calls, etc.


-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



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