On Tue, 11 Jan 2005 15:42:30 +0100, Erik wrote in message <[EMAIL PROTECTED]>:
> Yes, any other (non OpenGL supported format) just saves some disk > space but no texture memory. As far as I understand it, OpenGL > supports compressed RGB images _in_memory_. ..here you mean "in video card texture memory"? -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
