Erik wrote: > Vivian Meazza wrote: > > > Thanks for this explanation. Why does it only seem to work one way? The > > description 'enhanced lighting' is not particularly helpful. > > Oh, this is about enhanced (runway) lighting. That's a different story, > I was talking about specular highlights which the original was talking > about also. > > Enhanced runway lighting makes the runway lights bigger than the usual > one pixel dot, like in real life (adding the halo so to speak). > > > Why is it so expensive of frame-rate? > > This is very hardware and driver dependent. Some OpenGL features are > just not implemented in hardware on some display adapters. > > Erik >
Right, so ignore all the foregoing - why does 'enhanced lighting (runway)' change the colour of some 3d panels? Perhaps an artifact of the video card? And why isn't it reversible? Regards, Vivian _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
