Yes, getting the entire scenery available via bittorrent would be
great. (As long as there are seeders)
But it's huge, and would take some work.

On Tue, 15 Mar 2005 17:19:23 -0800, Vandewalle, David E
<[EMAIL PROTECTED]> wrote:
> Good idea!
> 
> Now what would be really neat is if we could get some seeders started
> with the entire world scenery distribution.
> Things that size (i.e. HUGE!) is where bit torrent can really shine.
> 
> I would volunteer, but I don't have the entire set ...
> 
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Arthur
> Wiebe
> Sent: Tuesday, March 15, 2005 2:24 PM
> To: FlightGear developers discussions; FlightGear user discussions
> Subject: [Flightgear-devel] FlightGear BitTorrents
> 
> Hey everyone,
> 
> FlightGear (source and base), and SimGear source are now available for
> download via BitTorrent, thanks to http://www.open-bits.org
> 
> See:
> http://www.open-bits.org/browse.php?cat=3
> http://www.open-bits.org/details.php?id=902 (SimGear Source)
> http://www.open-bits.org/details.php?id=901 (fgfs-base)
> http://www.open-bits.org/details.php?id=900 (FlightGear source)
> 
> For those who don't know what BitTorrent is, see
> http://www.bittorrent.com/introduction.html
> And you can download the client from http://www.bittorrent.com
> 
> Currently we need seeders. So even though I'm very sure most if not all
> of you already have the above releases, you can still seed for those who
> don't :)
> 
> Curtis, Maybe you might want to link to the torrents on the download
> page? I have no idea what kind of load you have on your servers but this
> may sure help to reduce it.
> 
> Thanks, and enjoy! (And happy seeding)
> --
> <Arthur/>
> 
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-- 
<Arthur/>
- http://artooro.blogspot.com  (Weblog)
- http://sourceforge.net/users/artooro/

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