Erik Hofman wrote
> 
> Frederic Bouvier wrote:
> 
> > I know this is preliminary code, but is there a reason why 100% cloud
> density
> > doesn't give us overcast rather than scatered/broken as it is now ?
> 
> I don't think we want to draw overcast (and cirrus) using 3d clouds but
> rather using the existing code, don't we?
> 

The existing medium and high clouds seem to be drawn very nicely with the
existing code.

Regards,

Vivian



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