Frederic Bouvier ha scritto:
Roberto Inzerillo wrote :
Fred is always very nice :-) Thx
No kidding, you are the first to show a convincing scenery enhancement
without using photo-scenery.
Generic textures are not dead ;-)
Well, of course I choose to start with default textures but I'm not
happy with that as you are. Those pictures you've seen are taken far
distant from the coast line; you don't get the same good impression when
you fly right on top of the city.
Anyway, I think that basic scenery for Italy is very low quality, it's
based on very low resolution data sets, roads are very approximate, land
usage is not coherent with today real status. I guess this problem is
related to almost every country outside USA.
That's why, after having some fun with 3d modelling (i did some building
and I'm currently concentrating on a few historical buildings of my town
... that's really very fun :-) I did come to spend some time with
terrain modelling. I thought having a good terrain data set was to be
done _before_ inserting any 3d object.
Now I'm almost done with my town, I will upload the modified scenery
files and some tips on importing that into the base fgfs data tree
(there are many people who just want to know which file they need and
where to copy, without warring about the details, so I'll try to be
simple and clear with that).
Photo-scenery are still what I'd love to have, I hope FGSD will have the
right tools for that in a near future. I like fgsd (with all it's
imperfections) and it looks like it's development is taking new
directions (as you can read in the FGSD CVS mailing list). We'll see :-)
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