Curtis L. Olson wrote:
Have you played around with these properties (setable from the command
line, or ~/.fgfsrc file.)
--fov=35
--prop:/sim/view/config/heading-offset-deg=42
--prop:/sim/view/config/pitch-offset-deg=3
I should point out that we also have some capabilities for configuring
asymmetric view frustums if you need that. We use a higher level
mechanism (that meshed well with what we already had in place) so you
specify a larger screen and then specify the horizontal and vertical
subsections of that larger display that will be shown on a particular
monitor. This probably doesn't cover all asymmetric view frustum needs,
but it does let you do a lot in a way that people can conceptually get
their head around (rather than using obscure l, r, t, b, n, f numbers
that takes an opengl guru to derive.)
Regards,
Curt.
--
Curtis Olson http://www.flightgear.org/~curt
HumanFIRST Program http://www.humanfirst.umn.edu/
FlightGear Project http://www.flightgear.org
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