Le mercredi 22 juin 2005 à 17:55 +0200, Gerard Robin a écrit :

> > 
> > A better fix might be to use point lights for VASI/PAPI rather than 
> > commenting them out entirely.
> > 
> > Here's my theory.  VASI/PAPI and the  get 
> > drawn with larger antialiased points.  These are "unaccelerated" for the 
> > 

> > 
> > I suspect that they are intentionally making antialiased points 
> > artificially slow in their latest drivers to prevent people like us from 
> > getting away with using just a few here and there without upgrading to 
> > really high priced Quadro cards.
> > 
> > I could be wrong ... maybe there's a valid technical reason, but this 
> > sounds more like a "marketing" thing than a driver bug from my perspective.
> > 
> > Curt.
> > 
> Thank Curt
>  that explanation , is the good one.
> Gerard


 I am Just Ending the test of the last NVIDIA driver 7667 june-22
The slowness in FG with VASI as vanished.
That new driver seems right when working with existing OpenGL
functionalities used by FG.
I just notice a global speed a bit less than before (7664, without
VASI).
Good NEWS......... 
> 
-- 
Gerard


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