> >
> >
> Could you give some examples ? The noshadow thing is usualy used to hide
> some artifacts
> caused by transparent geometry like windows, rotating propeler disk,
> paintings, etc, or to reduce the
> complexity of the shadow (virtual cockpit or other complex parts of the
> plane).
>
> Harald.
>
>
Hello Harald,
You could be interested on what i am doing about shadow animation in the
coming condition shadow.
==> An aircraft don't cast shadow when agl-ft > 450.
<animation>
<condition>
<greater-than>
<property>/position/altitude-agl-ft</property>
<value>450</value>
</greater-than>
</condition>
<type>noshadow</type>
<object-name>Lysander</object-name>
</animation>
==> Blend on an helicopter main rotor and rotor disc working
correctly :we deactivate cast of shadow from rotor when rotor rpm>100
(it must be tuned)
<animation>
<condition>
<greater-than>
<property>rotors/main/rpm</property>
<value>100</value>
</greater-than>
</condition>
<type>noshadow</type>
<object-name>Rotor-Princ</object-name>
</animation>
==> some moving Aircraft components could cast shadow according to their
positions on the Aircraft. That is an exemple on a Naval aircraft the
hook will cast shadow only when it is not fully retracted.
<animation>
<condition>
<equal>
<property>gear/tailhook/position-norm</property>
<value>0</value>
</equal>
</condition>
<type>noshadow</type>
<object-name>Hook</object-name>
</animation>
BTW: I discovered that many aircrafts have gear components or float
components (seaplane) which are not hidden when retracted (no door).
They only have to cast shadow when extended.
Regards
>
--
Gerard
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