> > > > > Could you give some examples ? The noshadow thing is usualy used to hide > some artifacts > caused by transparent geometry like windows, rotating propeler disk, > paintings, etc, or to reduce the > complexity of the shadow (virtual cockpit or other complex parts of the > plane). > > Harald. > > Hello Harald, You could be interested on what i am doing about shadow animation in the coming condition shadow.
==> An aircraft don't cast shadow when agl-ft > 450. <animation> <condition> <greater-than> <property>/position/altitude-agl-ft</property> <value>450</value> </greater-than> </condition> <type>noshadow</type> <object-name>Lysander</object-name> </animation> ==> Blend on an helicopter main rotor and rotor disc working correctly :we deactivate cast of shadow from rotor when rotor rpm>100 (it must be tuned) <animation> <condition> <greater-than> <property>rotors/main/rpm</property> <value>100</value> </greater-than> </condition> <type>noshadow</type> <object-name>Rotor-Princ</object-name> </animation> ==> some moving Aircraft components could cast shadow according to their positions on the Aircraft. That is an exemple on a Naval aircraft the hook will cast shadow only when it is not fully retracted. <animation> <condition> <equal> <property>gear/tailhook/position-norm</property> <value>0</value> </equal> </condition> <type>noshadow</type> <object-name>Hook</object-name> </animation> BTW: I discovered that many aircrafts have gear components or float components (seaplane) which are not hidden when retracted (no door). They only have to cast shadow when extended. Regards > -- Gerard _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d