KoverSrac and I have been doing some experiments with the texture-path tags to 
allow aircrafts to have multiple liveries.  However, there are some issues 
related to the tags that need to be fixed.  There are two issues that we have 
noticed so far.  The first issue is that the property tags don't work inside 
the texture-path tags.  ie. 
<texture-path><property>sim/livery</property></texture-path> doesn't change 
the livery even if property sim/livery exists.  This makes texture path 
assignment at runtime impossible.  The second issue has to do with the 
resolution of the texture.  When the texture-path tags are used, all the 
livery textures need to have the same resolution as the original livery.  
Otherwise, this would occur: 
http://www.students.yorku.ca/~ampere/fgfs-screen-012.jpg

Ampere

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